![]() When facing bosses keep a strong sleight stocked, and unleash them as a card break, when you realize the boss is about to use a horrible attack you can't dodge ok, shortcut to a 0 card and unleash the pain. Card breaking is how you will have to beat most bosses in this game. Wild Crush is amazing.Ĩ - Card Breaking is very important. Friend Cards are awesome in this game, Magic lv 3 can save you, Goofy sleights are great horde breakers, additionally, you can just stock them ahead of 2 attack cards for an emergency card break, you will lose the first card which is a friend card anyway. Key to Rewards cards drop more easily in the upper floors, they can be used in any world however.ħ - Your friends are the best, no really. On the same vein, visit moogles often, you need tons of cards to get a variety of sleights. When exploring the upper levels of the castle, include items in your deck.Ħ - Open a trasure room in each world, each world has a special reward, from cards to sleights, don't open the second treasure room though, it is not worth it. I usually separate them into - Attacks, Card Breaks, Healing and Items.ĥ - Items are amazing, they can do a variety of things from restocking your cards without charging, lowering your restock count, restoring broken cards etc. But by pressing up, you go to the restock gauge, this means that your deck can be split up into four sessions for finding stuff quickly. it will disappear, you don't want to lose the high value cards.Ĥ - Your deck has a shortcut, use it, your deck has actually 2 shortcuts! Use them! You can set a shortcut while deck building, by pressing down on the D-Pad you will go to that card, very useful for healing. This is obvious, but here is the real tip, when you unleash a string of stocked cards the first disappears, and when you recharge your deck, it will come back without these cards, make sure that they come back forming sleights.ģ - Start a sleight with the card of less value first. Arrange your deck with cards in Sets of 3 so you can quickly mash triangle and perform a sleight without cycling through your deck. This is why I consider Trickster and Guard Armor the most annoying bosses in this game.Ġ- If you're playing on a PS3, play the Days cutscenes first, as they will put extra chests on the Key to Rewards rooms, however you shouldn't play Days before KH2, so if this is your first time playing, press play, and go do something else for 3 hours.ġ- Don't focus your level ups, having a good balance of HP and CP is super important, learn a new sleight ASAP, the first sleights Sora learns (like Sliding Dash) are terrible, his first good Sleight is Strike Raid at level 12.Ģ- Assemble your deck around your favorite sleights. The game is not fun at all in the first few worlds, and a bit of progress will let you get to the meat of the system. ![]() I feel like a lot of people give up on the Card System too soon, and never get to the good side of it, so I decided to make a few guidelines to help people.īut first, a disclaimer: Until Sora beats at least 2 or 3 worlds, his arsenal sucks so much, you will be stuck with basic attacks, basic attacks are terrible in this game, and are usually not worth it.
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